Photo taken by Christopher Brown of Alexis Macnab in “Trigger Happy Jack” HERE Arts Center, 2008
Artistic Statement
I describe my creative aesthetic as American Baroque: character-driven storytelling that begins in emotional realism and then bends, fractures, and reconfigures the world around it. My work typically starts with an organic, character-based narrative rooted in contemporary concerns, grief, memory, intimacy, failure, and builds outward, shaping environments that reflect the psychological and emotional needs of the characters themselves. These worlds are then stretched, distorted, and heightened, like reflections in a funhouse mirror, allowing the familiar to coexist with the fantastic. I am interested in grounding audiences in recognizable human experience while creating enough aesthetic and structural distance to invite reflection, participation, and play.
Across media, my work is deeply invested in structure, shape, and the expressive use of time and space. Whether writing for the stage, screen, or hybrid forms, I treat storytelling as an architectural process: narratives unfold according to rules, rhythms, and constraints that shape how meaning is received. This approach naturally aligns my work with immersive and interactive storytelling traditions, including gaming logic, world-building, and site-responsive design. I am especially drawn to environments where space itself becomes narrative: subway cars, bathtubs, elevators, black box theaters, and nontraditional venues, sites that foreground audience presence and destabilize passive spectatorship.
My work has been presented at a wide range of theaters and festivals, including Lincoln Center, The Come Out and Play Festival in both NYC, and San Fransisco, La MaMa ETC, HERE Arts Center, The Flea, Ensemble Studio Theatre, Bowery Poetry Club, Salvage Vanguard, the New York International Fringe Festival, Seattle Fringe Festival, The Howl Festival, and The Re/Mix Festival. These contexts have allowed me to test narrative forms in spaces that encourage risk, experimentation, and interdisciplinary collaboration, values that also animate contemporary platforms such as SXSW and institutions invested in cross-media storytelling and innovation. In each setting, I approach storytelling not as a fixed form, but as a responsive system shaped by audience, environment, and technology.
In recent years, my creative research has become increasingly meta-theatrical and self-reflexive, asking foundational questions such as: What is theatre? What is play? How does live storytelling function in a digitally saturated world? These questions have led me to experiment with podcasts, site-specific performance, and hybrid narrative delivery, often embracing productive failure as part of the research process. I am particularly interested in the convergence of live performance, social media, and digital storytelling, and how liveness, interactivity, and networked audiences reshape authorship, presence, and meaning.
This inquiry naturally connects my work to interactive and game-informed storytelling, where choice, agency, and rule-based systems complicate traditional narrative structures. I am less interested in technology as spectacle than as a storytelling partner, one that invites ethical, emotional, and experiential questions about participation and control. As a result, my practice frequently involves collaboration with artists across disciplines, including musicians, designers, choreographers, animators, and media artists, allowing narrative to emerge through collective process rather than a single dominant form.
At its core, my work asks what comes next for the storyteller: how writers can remain responsive, imaginative, and human in an era of rapid technological change. Whether working in theatre, screenwriting, immersive environments, or interactive forms, I am committed to storytelling that is emotionally grounded, structurally rigorous, and open to experimentation- stories that invite audiences not only to watch, but to engage, inhabit, and reflect.
Plays
I've written around 130 plays and operas, most of them one-acts, most of them awful. I call my esthetic “American Baroque.” Character-driven works that begin in emotional realism and gradually bend the world into something stranger, funnier, and more fragile. These plays explore memory, failure, and human connection through heightened language, unconventional spaces, and intimate theatrical encounters. Here are some examples:
Coney Island Land, or The Great Existential Actuality at The End of The Universe (first 20 pages)
The Hotel Vanya, or A Metaphysical-Paradigm At The End of Everythingness
You can find the Hotel Vanya…trailer here.
Screenplays
“Four-Legged Reason To Keep It Together” The New York Times, August 23rd, 2012, art by Brian Rea
Narrative-driven screen work rooted in character, rhythm, and visual storytelling. These scripts explore how private emotional lives collide with public myths, often blending grounded realism with stylized or surreal elements told in a tight space and frame. Here are some examples: Slow Wave Sleep, or The Place We Go While Waiting to Become Ourselves Again
The Hotel Between, or We Spent the Night Waiting for an Explanation and Got Each Other Instead
Essays.
Personal essays that braid memoir, cultural criticism, and narrative storytelling. These pieces examine grief, place, art, and identity with humor, vulnerability, and an attention to structure and voice. Warning: Several of my essays will make you cry. Some examples: I have the great pleasure of being published by the NY Times Modern Love column twice. You can read those stories and listen to the podcast of those stories here. You can obtain my Huffingtonpost archive here My story The Zozobra, or What I talk About When I Talk About 9/11 can be found here. (Named a “Medium Stories That Defined 2021”)